Demo 1.6 - Virtualize Update
Hello, crew members!
It's update time for our demo! This update focuses on balancing, ease of use, and design improvements.
1. Virtualize Stamina
We’ve redesigned how turrets are used. "Virtualize Time" has been replaced with Virtualize Stamina, a new system and UI that surrounds turrets instead of being displayed on the control panel screen.
Key changes:
- Players can now take damage while controlling turrets instead of being teleported back after one hit
- Damage is subtracted from Virtualize Stamina rather than instantly ejecting the player
- This allows for more turret use and reduces unwanted teleportation across the screen
- More UI elements to improve awareness
2. Improved Agent Movement
We’ve adjusted how agents position themselves in battle, making hacking and melee attacks easier.
3. Character Ability Fixes & Improvements
AIO
- enemies shoot after a delay when Invisibility stops or pauses
Nero
- Virus can control multiple turrets at once, and works alongside Harra agent
- improved turret shield functionality
Tina
- fixed critical hits skill upgrade
Vex
- bigger acid bombs with increased orbital speed and range
Lora
- increased range for Time Warp and skill upgrade
Going STEALTH with Invisibility
Other improvements/fixes include:
- lower memory needed for all agent versions and rarities
- added upgrade stations and damage doors to tutorial
- added more time to wire travel when getting thrown out of CPs
- removed auto-equip mission prize item on mission complete
- removed auto-move cursor back to drive after equipping items
- added an attack delay for enemies when player gets thrown out of CPs
- add legendary icon to planet map legend
- add more info about weapon upgrading in help wizard
- fixed agents remaining stuck (paused) inside tiles after cutscenes
- fixed agent shields not working with boss beam shield
- stop gamepad vibration if orpad is opened
- fixed legendary agent level on hack for faster equipping
Thanks for playing and Happy Hacking!
PS: How many bots are too many bots?
Files
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Sinus
A cyberpunk action roguelike where you hack turrets, capture enemies, synergize items with millions of weapons.
Status | In development |
Author | Early Sun Games |
Genre | Action, Platformer, Shooter |
Tags | Action RPG, Cyberpunk, Exploration, Hacking, Pixel Art, Roguelike, Roguelite, Sci-fi |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Sinus Demo is here!59 days ago
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